Bruegel's Children's Games
This is my 2D Shooter Project
(for Coursera Unity Game Dev. course, MSU + Bp HEJ Meetup - Challenge for Indie Game Devs, design a game in one month, April topics used here: famous painting, break the rules )
Modifications:
1) create a comprehensive level + additional level variants to create a logical progression in the game
2) reskin the existing graphics in a significant way
3) add additional significant and coherent graphical elements to the game, such as new enemies and environmental challenges (aesthetic)
4) add new enemies with their own behavior (gameplay)
5) modify in-game GUI
Credits:
Created by PolaroGame
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